Fortran To Solidity Converter

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Convert hundreds of lines of Fortran code into Solidity with one click. Completely free, no sign up required.

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What Is Fortran To Solidity Converter?

A Fortran to Solidity converter is an online tool designed to transform code written in Fortran into its equivalent in Solidity. This converter utilizes advanced technologies such as generative AI, machine learning, and natural language processing to ensure accurate programmatic translations. By automating the conversion process, it reduces the complexity often associated with migrating legacy code to more modern programming environments.

This tool typically operates through a three-step process:

  1. Input: You provide the Fortran code that needs conversion.
  2. Processing: The AI analyzes the input code, examining its syntax, control structures, and data types to understand the logic and functionality embedded within.
  3. Output: You receive the translated Solidity code, complete with equivalent structures, ready for deployment in blockchain applications.

How Is Fortran Different From Solidity?

Fortran and Solidity serve different purposes in the programming landscape, each with unique characteristics suited to their specific domains. Fortran is a procedural programming language predominantly employed for numerical and scientific computing. Its strength lies in its ability to optimize performance during complex mathematical operations, particularly through efficient array handling and iteration structures. This makes Fortran a preferred choice in fields like engineering and physics, where heavy computational tasks are routine.

In contrast, Solidity is a high-level language designed specifically for developing smart contracts on blockchain platforms. It focuses on creating secure and decentralized applications, enabling developers to write programs that automatically execute agreements based on specific conditions. The emphasis on security and the decentralized nature of blockchain technology differentiates Solidity from traditional programming languages.

  • Typing System: Both Fortran and Solidity are statically typed languages, meaning variable types are defined at compile time. However, Solidity introduces dynamic features allowing for more flexible contract designs.
  • Execution Environment: Fortran operates on conventional computing systems, allowing for extensive mathematical computations. On the other hand, Solidity runs on the Ethereum Virtual Machine (EVM), where code execution is distributed across a network of computers, enhancing security and reliability.
  • Memory Management: In Fortran, memory management is typically manual, requiring programmers to allocate and deallocate memory as needed. Solidity, however, comes with built-in safety features that protect against memory-related errors, making it easier for developers to focus on functionality.
  • Concurrency: Fortran accommodates parallel computing, allowing multiple processes to run simultaneously, which is vital for performance in scientific computations. Conversely, Solidity operates on a transaction-centric model where each transaction is processed individually, ensuring that smart contracts run securely and predictably.
Feature Fortran Solidity
Purpose Scientific Computing Smart Contracts
Typing Static Static (with dynamic features)
Execution Local Machines Blockchain (EVM)
Memory Management Manual Automatic Safety
Concurrency Parallel Processing Transaction-Based

How Does Minary’s Fortran To Solidity Converter Work?

Begin by describing your programming task in the “Describe the task in detail” field on the left side of the Minary’s Fortran to Solidity converter. This allows the generator to understand what you’re trying to accomplish. Once you’ve entered a detailed prompt, click the “Generate” button. The generator processes your input, transforming Fortran code into Solidity syntax and displaying the result in the output area on the right. You have the option to copy this code easily by clicking the copy button at the bottom.

The process not only converts the code but also helps train the AI with your feedback. Each time you use the feedback vote buttons, you can indicate whether the output meets your expectations, which in turn helps improve the converter’s capabilities. Your input becomes a vital part of refining the Fortran to Solidity converter, ensuring it evolves to serve users better.

For example, you might input: “Convert a simple Fortran program that calculates the Fibonacci sequence into Solidity.” After clicking generate, you would receive corresponding Solidity code that reflects your original Fortran logic. This interaction not only creates a bridge between two different programming languages but also empowers you to contribute to the AI’s learning process. The user-friendly design means you can focus on coding without tedious back-and-forth adjustments, making your programming experience more efficient and enjoyable.

Examples Of Converted Code From Fortran To Solidity

program factorial_calculator
implicit none
integer :: n, result

! Prompt user for input
print *, ‘Enter a positive integer:’
read *, n

! Check for negative input
if (n < 0) then print *, 'Factorial is not defined for negative numbers.' stop end if result = factorial(n) print *, 'The factorial of', n, 'is', result contains function factorial(num) result(fact) integer, intent(in) :: num integer :: fact if (num == 0) then fact = 1 else fact = num * factorial(num - 1) end if end function factorial end program factorial_calculator

pragma solidity ^0.8.0;

contract FactorialCalculator {
function calculateFactorial(uint n) public pure returns (uint) {
require(n >= 0, “Factorial is not defined for negative numbers.”);
return factorial(n);
}

function factorial(uint num) internal pure returns (uint) {
if (num == 0) {
return 1;
} else {
return num * factorial(num – 1);
}
}
}

program game_of_life
implicit none
integer, parameter :: n = 20, m = 20
integer :: grid(n, m), new_grid(n, m)
integer :: i, j, gen, generations
character(len=1) :: input

! Initialize the grid
grid = 0
print *, ‘Enter the initial state of the grid (20×20) using 0 (dead) and 1 (alive): ‘

do i = 1, n
do j = 1, m
read(*, ‘(A1)’, iostat=i) input
if (i /= 0) stop ‘Invalid input, please enter only 0 or 1.’
grid(i, j) = ichar(input) – ichar(‘0’)
end do
end do

! Get number of generations
print *, ‘Enter the number of generations to simulate: ‘
read(*, *) generations

do gen = 1, generations
! Display the grid
call display_grid(grid)

! Calculate the next generation
new_grid = 0
do i = 1, n
do j = 1, m
call update_cell(grid, new_grid, i, j)
end do
end do

! Update the grid
grid = new_grid
print *, ‘Generation:’, gen
end do

contains

subroutine display_grid(g)
integer, dimension(n, m), intent(in) :: g
integer :: i, j

do i = 1, n
do j = 1, m
if (g(i, j) == 1) then
write(*, ‘(A)’, advance=’no’) ‘*’
else
write(*, ‘(A)’, advance=’no’) ‘.’
end if
end do
print *
end do
print *, ”
end subroutine display_grid

subroutine update_cell(g, new_g, i, j)
integer, dimension(n, m), intent(in) :: g
integer, dimension(n, m), intent(out) :: new_g
integer :: alive_neighbors, x, y

alive_neighbors = 0

! Count alive neighbors
do x = max(1, i – 1), min(n, i + 1)
do y = max(1, j – 1), min(m, j + 1)
if ((x /= i) .or. (y /= j)) then
alive_neighbors = alive_neighbors + g(x, y)
end if
end do
end do

! Apply the Game of Life rules
if (g(i, j) == 1) then
if (alive_neighbors < 2 .or. alive_neighbors > 3) then
new_g(i, j) = 0
else
new_g(i, j) = 1
end if
else
if (alive_neighbors == 3) then
new_g(i, j) = 1
else
new_g(i, j) = 0
end if
end if
end subroutine update_cell

end program game_of_life

pragma solidity ^0.8.0;

contract GameOfLife {
uint constant n = 20;
uint constant m = 20;

uint[n][m] public grid;
uint[n][m] public new_grid;

event GridUpdated(uint generation, uint[n][m] gridState);

function initializeGrid(uint[n][m] memory initialState) public {
for (uint i = 0; i < n; i++) { for (uint j = 0; j < m; j++) { grid[i][j] = initialState[i][j]; } } } function updateCell(uint i, uint j) internal view returns (uint) { uint aliveNeighbors = 0; for (int x = int(i) - 1; x <= int(i) + 1; x++) { for (int y = int(j) - 1; y <= int(j) + 1; y++) { if (x >= 0 && x < int(n) && y >= 0 && y < int(m) && !(x == int(i) && y == int(j))) { aliveNeighbors += grid[uint(x)][uint(y)]; } } } if (grid[i][j] == 1) { return (aliveNeighbors < 2 || aliveNeighbors > 3) ? 0 : 1;
} else {
return (aliveNeighbors == 3) ? 1 : 0;
}
}

function nextGeneration(uint generations) public {
for (uint gen = 0; gen < generations; gen++) { for (uint i = 0; i < n; i++) { for (uint j = 0; j < m; j++) { new_grid[i][j] = updateCell(i, j); } } for (uint x = 0; x < n; x++) { for (uint y = 0; y < m; y++) { grid[x][y] = new_grid[x][y]; } } emit GridUpdated(gen + 1, grid); } } function getGrid() public view returns (uint[n][m] memory) { return grid; } }

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